My mods for dmenu
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/* See LICENSE file for copyright and license details. */
#define FG(dc, col) ((col)[(dc)->invert ? ColBG : ColFG])
#define BG(dc, col) ((col)[(dc)->invert ? ColFG : ColBG])
enum { ColBG, ColFG, ColBorder, ColLast };
typedef struct {
int x, y, w, h;
Bool invert;
Display *dpy;
GC gc;
Pixmap canvas;
struct {
int ascent;
int descent;
int height;
XFontSet set;
XFontStruct *xfont;
} font;
} DC; /* draw context */
void drawrect(DC *dc, int x, int y, unsigned int w, unsigned int h, Bool fill, unsigned long color);
void drawtext(DC *dc, const char *text, unsigned long col[ColLast]);
void drawtextn(DC *dc, const char *text, size_t n, unsigned long col[ColLast]);
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void eprintf(const char *fmt, ...);
void freedc(DC *dc);
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unsigned long getcolor(DC *dc, const char *colstr);
DC *initdc(void);
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void initfont(DC *dc, const char *fontstr);
void mapdc(DC *dc, Window win, unsigned int w, unsigned int h);
void resizedc(DC *dc, unsigned int w, unsigned int h);
int textnw(DC *dc, const char *text, size_t len);
int textw(DC *dc, const char *text);