My mods for dmenu
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/* (C)opyright MMVI Anselm R. Garbe <garbeam at gmail dot com>
* See LICENSE file for license details.
*/
#include <X11/Xlib.h>
#define FONT "-*-fixed-medium-r-normal-*-13-*-*-*-*-*-*-*"
#define NORMBGCOLOR "#333366"
#define NORMFGCOLOR "#cccccc"
#define SELBGCOLOR "#666699"
#define SELFGCOLOR "#eeeeee"
#define SPACE 30 /* px */
/* color */
enum { ColFG, ColBG, ColLast };
typedef struct DC DC;
typedef struct Fnt Fnt;
struct Fnt {
XFontStruct *xfont;
XFontSet set;
int ascent;
int descent;
int height;
};
struct DC {
int x, y, w, h;
unsigned long norm[ColLast];
unsigned long sel[ColLast];
Drawable drawable;
Fnt font;
GC gc;
}; /* draw context */
extern int screen;
extern Display *dpy;
extern DC dc; /* global drawing context */
/* draw.c */
extern void drawtext(const char *text,
unsigned long col[ColLast]); /* draws text with the defined color tuple */
extern unsigned long getcolor(const char *colstr); /* returns color of colstr */
extern void setfont(const char *fontstr); /* sets global font */
extern unsigned int textw(const char *text); /* returns width of text in px */
/* util.c */
extern void *emalloc(unsigned int size); /* allocates memory, exits on error */
extern void eprint(const char *errstr, ...); /* prints errstr and exits with 1 */
extern char *estrdup(const char *str); /* duplicates str, exits on allocation error */